Basically, any ability score rated 3-18 has a "crit" range from 1 to (4 + ability modifier):*
Ability Score | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crit threshold | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
You could also implement a simple skill system:
UNSKILLED:
Miss: Goes badly
Success: Works, at a cost.
Crit: Works
COMPETENT:
Miss: Doesn't work - can push at risk
Success: Works
Crit: Works well
SKILLED:
Miss: Works at a cost
Success: Works
Crit: Works well
So what to do with all this? I dunno there's plenty of good games out there, play one of those instead. You're welcome.
This is a cool idea, thanks! Very much appreciated by some one who is obsessed with d20 roll under attribute checks.
ReplyDeleteGood stuff. It makes stats more important, but also has more "success at a cost" to make them less important?
ReplyDelete